

They use the name format savestate.json.Īfter saving a savestate to file, you can edit the name of that savestate. Savestates files are located in %APPDATA%\.\LocalLow\Team Cherry\Hollow Knight\Savestates-1221\. To change the amount of available Savestate-slots per page (default: 6), find MaxSaveStates and set the corresponding value between 0 and 10 respective of how many slots you want. In that file find "NumPadForSaveStates", and change the corresponding value from 0 to 1. Then go to the Hollow Knight saves-directory and open the DebugMod.GlobalSettings-1.2.2.1 json-file. To use numpad for slot select after installing debugmod, start and stop the game, If you have performance issues, please report it.

Start the game and you will have your old saves plus 9 other pages full of empty slots by default. To use your old savestates, go to this folder %APPDATA%.\LocalLow\Team Cherry\Hollow Knight\Savestates-1221Ĭopy the files in this folder into the folder labeled 0 ( if it doesn't exist, make it. Prev/Next Page will scroll through these.Īfter this, you can just do what you would do in normal debug mod to save and load states. You can select as many total pages you want (default: 10) in the DebugMod.GlobalSettings-1.2.2.1 in your saves folder. In order to acess the new save-states, bind Next Page and Prev Page to any keys you want (2nd page of binds in debug mod)

Copy the contents of the modding API zip into this folder (Overwrite files when asked).Create a backup of the game files located here.In GOG galaxy 2 -> Click button to the right of Update -> Manage Installation -> Show Folder Right click Hollow Knight in Steam -> Properties -> Local Files -> Browse Local Files.Download the modding API for Hollow Knight 1.2.2.1Īt the time of writing, 1.2.2.1-41 is the most up-to-date release:.
